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Glorn2
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 Late Game - Warden

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A7X_Sidewinder
Nooblet
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PostSubject: Late Game - Warden   Late Game - Warden EmptySun Oct 03, 2010 9:25 pm

Agility based.

Basic Assassins Garb > Spiked Gloves > Boots > The One Ring > Set Armor > Upgrade Spiked Gloves > Mastery of the Ring > SuperSonic Ring > Elusive Cloak > Ring of the Speed Demon > Masterful Ring > Upgrade Spiked Gloves to 3rd. etc..get more hp

Skills - Vampiric Soul Static Shock Darkness Illusions Innate ability: 20% criticalstrike

-You should be able level 7-8 by first duel if your doing it right, that means you know your on track.
-Straight up farm all game in your corner, no ganking.
-Dont get discouraged if you seem like your falling behind by abour 3rd-4th duel to creeps, once you get to master of the ring/supersonic ring phase i call it, you'll just tear down mobs and other people in duels.
- I think of this like mortred in dota to say the least, later on its just dominant.
- By last items should have about 18k hp and 1700 damage
- Illusions + critical strike is great all game long
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Glorn2
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptySun Oct 03, 2010 9:42 pm

.. i would love to see you hit 8 by duel leveling with only static shock on a low HP agility hero...

Light orb counters vamp soul and illusions; light shield counters darkness. your build was just countered by 2 items that are worth getting when they dont completely counter your opponents build...

ele mastery, also beats this build; as does abolish magic innate. vortex... mana burn with windwalk (obtainable from items)

or, if you are gonna sit in the corner all game, a slithery build with reinc and evasion will beat you.
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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptySun Oct 03, 2010 10:35 pm

thats great and all but people dont know your build thats the whole point LOL, and i hit 7 every first duel, 8 if i get alot of static shock procs.
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Sharky
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptySun Oct 03, 2010 10:54 pm

Eh if I was to play Mortred style or whatever I would go

Death Strike (Trade Mark 4x Crit Coup de gras)
Shadow Strike (Her old school disable before the new kick ass disable)
BB (A spin off farming with static more relaible due to the fact when it procs it hits the group)
Avatar (A mockery of the BKB builds of Pa)

Farm up Primarchs Scepter and Ring of Speed Demon and you got the dota pub PA down.

Or to mock the desolator build

Axe of Doom Bringer.

Just screwing with you a little.
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epicpowda11
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptySun Oct 03, 2010 10:57 pm

Quote :
thats great and all but people dont know your build thats the whole point LOL, and i hit 7 every first duel, 8 if i get alot of static shock procs.

Pubs arn't games, they are massacres. I agree with Glorn this would get slaughtered in a decent match. People can figure your build out easily by watching graphics. Vamp Soul changes you purple; if i see this I buy light orb. I can see static shock strike your creeps; I buy AMS pots. I see a green thing hit me in duel and then i am slowed to hell and miss; I buy a lightning shield. You get the point..
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Shankz
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 12:33 am

meh...just dont allow ur opponet to get lightning shield? o.o

lol dont stress it a7x one of the 1st things i learned about cha, every build is conterable.
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http://www.thehelper.net/forums/showthread.php/160130-Eudemons-O
A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:06 am

its hilarious how every post u put someone says "THERES 10 COUNTERS"
no one cares, im just throwing these things on here because im bored...everything ur right shankz is counterable theres nothing in the game that is so...i guess why have this build category if every build "sucks" and is counterable
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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:08 am

And also if everything can be dispelled etc and countered, why would the creators even waste time putting it in..
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Yetidiah
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:11 am

because having the game knowledge to understand what beats your build and how to beat someone elses build is what separates the player base from average and decent
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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:12 am

anyone with a 5th grade degree and playing CHA 1 or 2 games, can see it says "dispells things"..
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Yetidiah
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:13 am

lol then stick to pubs if thats all the farther you want to get into how to counter someone
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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:14 am

not sure what that means but like i said, u read something, boom countered
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Yetidiah
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:15 am

thats not all there is to it, as each counter can be countered and knowing when and how to counter is whats important
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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:17 am

i guess, this is going no where =/ , im just waiting for people to admit that half the abilities are useless in the game its basically a couple builds that everyone use and ya..

like tiny tim for instance, theres always one of those, just like in 1.6 how everyone did farseer nova spikes rejuve avatar or whatever for a while...its just hop on the banwagon
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Glorn2
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:39 am

not really... most of the clannies all sort through hundreds of builds... Read more of the builds posts here, rather than being over defensive about posting a build that can be countered with only items.

everything is counterable by other skills; but if only 1 skill can counter 1 of your skills, then there is no problem. if 5 skills can counter 3 of yours; then there is a good chance you will get countered.

Swap out images for something not instantly countered by an item (reinc, demon spawn, mets, death and decay..ect..ect...) and you will have a much better build; that has some part of it that isnt completely counterable by 2 items.
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epicpowda11
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:54 am

Foul Earth/Death and Decay is counter able with items... Staff bash and bombs...

And as Glorn said, everything can be countered to a degree. But criticism on this is meant to lessen that number down drastically.

Quote :
i guess, this is going no where =/ , im just waiting for people to admit that half the abilities are useless in the game its basically a couple builds that everyone use and ya..

like tiny tim for instance, theres always one of those, just like in 1.6 how everyone did farseer nova spikes rejuve avatar or whatever for a while...its just hop on the banwagon

I) As for Timmy, early game nukes, good early game ganking counters any Timmy double Bash build. You let Timmy hit late game with double bash and your done. You end him early game and you'll win every time.

II) In 1.6 that build is easily put to rest with a lightning orb and a farming skill. Can't remember if there was mana burn back then but if there was then manaburn suit up and they will crumble. Nova + Rejuve eat mana like mad. Take away their mana all they have is an auto attack intel... big whoop.

Lightning shield, an example we gave you of how you would get tooled is also fairly easy to counter. Load yourself up with a staff, hit them with the castable spell, thatll be blocked. Then hit them with Darkness.

Vamp Soul can still be useful as long as their not hitting you. You take no hits from a lightning or and nothing will be dispelled, thus kite players with it.

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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:55 am

-then why are illusions in the game why not everyone just pick the same ultimate =/
and you cant never be hit...u cant kite and not be hit for like 30 mins..late game when people start getting huge ur not going to kite 24k hp worth of time Lol
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A7X_Sidewinder
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 2:00 am

Glorn2 wrote:
not really... most of the clannies all sort through hundreds of builds... Read more of the builds posts here, rather than being over defensive about posting a build that can be countered with only items.

everything is counterable by other skills; but if only 1 skill can counter 1 of your skills, then there is no problem. if 5 skills can counter 3 of yours; then there is a good chance you will get countered.

Swap out images for something not instantly countered by an item (reinc, demon spawn, mets, death and decay..ect..ect...) and you will have a much better build; that has some part of it that isnt completely counterable by 2 items.

theyre all basically the same, same abilities are always used, ur considered bad if u dont use those abilities. you said if 1 skill can counter 1 of ur skills then theres no problem, but theres like 2 of those in the game so-.-
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Mr.Blonde
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 2:09 am

not really...

though i think these kids are giving you a hard time cause your build sucks... but regardless.

your build is weak, because you have no kind of late game survival, and no real powerhouse to pull you to late game. if you have a decent enemy he is gonna just take you to task before you get to duel number four.

for timmy you may wanna consider a strong farmer for your misc, like acid rain. timmy doesn't really need late game skills since he is agi and his BAT is so freaking gay, the best timmy builds are early game builds with a late game ult that makes them pretty retarded

for example

frost fall, spikes, ams, crit master with health bonus
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epicpowda11
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 2:09 am

Quote :
late game when people start getting huge ur not going to kite 24k hp worth of time Lol

Speak for yourself, Glorns kited 25+k off of me, While healing himselof for what like 80-90k worth.. (That game My Corrupt vs your Heal Build Razz)

Knowing your counters is extremely useful because you can incorporate things into your build to react to such things. If you stay on this linear thought of "Well there's a million things that can counter it anyways so I'm, not going to fix it" then your gonig to be a horrible player. If you step back, think a little outside the box and then fix the gaping holes in your build then you will suceed. Glorn doesn't win 95%+ because he has the best build. He wins because he knows how to abuse peoples weaknesses, and how to turn disadvantage into a strength. Half of these things we are telling you don't only teach you how to fix your current and future builds but it exposes weaknesses in people builds similar to these.
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Sharky
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 2:28 am

You know in his defense I kind of agree hearing every build is counterable gets old after a while who the fuck cares?

To all those lightning shielders. Ranged Ally + Crit or Bash tell me how that spell shield works for you.

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Yetidiah
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 2:46 am

its not about a build being just counterable its about how counterable the build is if you pick 1 or two spells that the enemy can just go luls light orb about you wasted 40% of your characters effectiveness since he can get 1 item
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Glorn2
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 8:52 am

people post builds up here for feedback on them.. right? that is, to get the opinions of everyone else. After all, this forum was created so as that we can help improve the skill of other players.

Rather than whining that everyone is telling you ways to improve your build... why not,

A) Just improve your build
B) Accept that what we say is correct, and stop whining
C) Simply stop whining
D) Leave
E) Somehow incorporate all of the above
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Shankz
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 10:53 am

No one is saying ur build is bad or not good, u just need to take critisism a little better..

When i mean everything is counterable..that includes counters to ur build. I know it gets annoying hearing ppl talk "bad" about ur build, but gives these guys a chance, listen to them, u might just amaze urself.
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Mr.Blonde
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PostSubject: Re: Late Game - Warden   Late Game - Warden EmptyMon Oct 04, 2010 1:11 pm

we aren't here to just make fun of your build this is about learning to make new builds.... anyway, if you use timmy your negative critcism will always be very high. just a trend i noticed.
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