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All the heroes, thanks to sami EmptyThu Dec 02, 2021 11:29 pm by Shankz

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 All the heroes, thanks to sami

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Glorn2
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All the heroes, thanks to sami Empty
PostSubject: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyTue Sep 08, 2009 4:45 pm

***Moved from another section***


Last edited by Glorn2 on Tue Sep 08, 2009 11:23 pm; edited 1 time in total
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All the heroes, thanks to sami Empty
PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyTue Sep 08, 2009 4:48 pm

I'll do it! its annoying but i am a loser and have nothing better to do! =D
and brownies are awesome xD


Last edited by sami_gurl on Tue Sep 08, 2009 7:43 pm; edited 1 time in total
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyTue Sep 08, 2009 5:30 pm

I am getting my info off of the chau3 test, so dont question the innates i say Wink they are right

im also gonna let you know which heroes' stats arent in the str, agi, int order. it can be confusing when some of them are different. especially to new players.

Agi Heroes!

SwiftBlade
melee agi
Str -24+2.25
Agi - 26+4.00
Int - 20+2.75
2.25 b.a.s
380 Move Speed
---------------------
Huntress
range agi
Str - 23+2.75
Agi - 24+3
Int - 21+2.75
2.3 b.a.s
380 M.S
--------------------
Rifle Master
range agi
str - 25+3.5
agi - 23+2.25
int - 19+1.5
2.45 b.a.s
340 M.S
--------------------------------
BladeMaster
Melee agi
str - 22+3
agi - 26+3
int - 22+3
2.25 b.a.s
370 M.S
---------------------------
Warden
Melee agi
str - 23+2.25
agi - 25+4.25
int - 22.2.5
2.2b.a.s
370 M.S
-------------------------
Tiny Tim -
melee agi
str - 25+2.5
agi - 22+2
int - 21+3
1.95 b.a.s
480 M.S
--------------------
Pandaren Warrior
Melee Agi
Str - 24+3
Agi - 21+3.75
int - 25+2.25
2.2 b.a.s
370 M.S
------------------------------
Spell Breaker
Melee Agi
Str 25+3.5
agi - 26+3.25
int - 17+1.75
2.35 b.a.s
310 M.S
--------------------------------------------
Dark Elf
Range Agi
Str - 19+2.1
agi - 32+4.8
int - 15+2.1
2.6 b.a.s
340 M.S
-----------------------------------
Speed Demon
Melee agi
str - 22+3
agi - 28+3.5
int - 13+1.5
2.25 b.a.s
390 M.S
-------------------------
Hunter
Melee agi
str - 30+3.5
agi - 30+4
int - 1+.25
2.3 b.a.s
420 M.S
-----------------------
Ranger
range agi
str - 23+2.5
agi - 25+3.5
int - 19+2.5
2.5 b.a.s
370 M.S
--------------------------
Wild One
Melee Agi
Str - 29+4
agi - 23+3
int - 16+2
2.4 b.a.s
330 M.S
------------------------------
Axe Master
Melee agi
str - 17+2
agi - 33+4.5
int - 17+1.5
2.4 b.a.s
350 M.S
-----------------------------
Runner
melee agi
str - 15+1.5
agi - 29+4
int - 26+3
2.25 b.a.s
------------------
Doom Guard
Melee agi
str - 25+3.25
agi - 20+2.5
int - 25+3.25
2.3 b.a.s
370 M.S
---------------------------
Chaos Knight
Melee agi
str - 16+2
agi - 27+3.5
int - 27+3.5
2.3 b.a.s
380 M.S
---------------------------
Priestess of the Moon
Range agi
str - 23+3
agi - 24+3
int - 23+3
2.45 b.a.s
390 M.S
-------------------------
Naga Thief
melee agi
str - 21+2.25
agi - 25+3.5
int -24+3
2.3 b.a.s
380 M.S
------------------------
Aryian
range agi
str - 24+3
agi - 25+3.25
int - 19+2.5
2.5 b.a.s
360 M.S
----------------------
storm
range agi
str - 17+2.25
agi - 27+3.5
int - 26+3.25
2.3 b.a.s
350 M.S
----------------------------
Decimator
melee agi
str -
agi -
int -
2.4 b.a.s
350 M.S
------------------------
Murloc
melee agi
str - 24+3
ag - 24+3
int - 21+2.5
2.25 b.a.s
380 M.S
---------------------------
Assassin
melee agi
str - 16+3.5
agi - 27+4.5
int - 12+1.5
2.3 b.a.s
380 M.S

^.^ done with agi!


Last edited by sami_gurl on Sun May 16, 2010 6:11 pm; edited 2 times in total
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyTue Sep 08, 2009 7:13 pm

INT TIME! again, dont question my innates.

Archimonde
range int
str - 25+3.25
agi - 25+2.5
int - 21+3.5
2.15 b.a.s
hardened skin innate
-----------------------------
Siren
range int
str - 22+2.5
agi - 22+2.5
int - 22+2.5
2.2b.a.s
spring innate
--------------------
far seer
range int
str - 21+2
agi - 25+2.5
int - 25+4.5
2.15 b.a.s
hardened skin 2 innate
---------------------------------
Cenarius
melee int
str - 23+3
agi - 23+3
int - 25+3.25
2.0 b.a.s
abolish magic innate
---------------------------
Evil
melee int
str - 27+2
agi - 15+2.25
int - 30+4.75
2.0 b.a.s
abolish magic innate
---------------------------
Sea Witch
range int
str - 24+3
agi - 20+2.25
int - 26+4.25
2.05 b.a.s
crit strike 2 innate
------------------------
Satyr Battle Mage
Melee int
str - 25+2.5
agi - 24+2.5
int - 21+4.5
2.0 b.a.s
bash 1 innate
----------------------
Troll Shaman
range int
str - 22+3
agi - 22+3
int - 26+3
2.1 b.a.s
abolish magic innate
--------------------------
Archmage
range int
str - 19+2.1
agi - 19+2.1
int - 32+4.8
2.1 b.a.s
sprint innate
---------------------
Paladin - stats out of normal order
melee int
str - 25+2.5
agi - 10+1.5
int - 40+5.5
2.2 b.a.s
hardened skin 2 innate
---------------------------------
Blood Mage
range int
str - 25+2.5
agi - 21+2
int - 26+4.5
2.1 b.a.s
abolish magic innate
---------------------------
Shadow Essence
range int
str - 20+2
agi - 20+2.25
int - 30+4.75
2.1 b.a.s
reduced spell damage innate
------------------------------------
Spirit Walker
range int
str - 23+2
agi - 25+2.5
int - 21+3.5
2.15 b.a.s
sprint innate
-------------------
Toxic Wisp
Melee int
str - 15+2.5
agi - 20+3
int - 30+4
2.15 b.a.s
abolish magic innate
-------------------------
Avatar of Vengeance
Melee int
str - 21+2.25
agi - 22+3
int - 27+3.75
2.05 b.a.s
command aura innate
------------------------------
Necromancer
range int
str - 25+2.5
agi - 16+2
int - 28+4.75
2.15 b.a.s
reduced spell damage innate
-----------------------------------


done with int! im on fire
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyTue Sep 08, 2009 7:30 pm

STR heroes
-----------------


Mighty Fist
melee str
str - 35+4.5
agi - 15+2.0
int - 20+2.5
2.1 b.a.s
spell damage reduction innate
------------------------------------
Space orc ( naming heroes after rush ftw! )
range str
str - 29+3.5
agi - 15+2
int - 25+3
2.15 b.a.s
command aura innate
-----------------------------------
Arthas - stats in wrong order
melee str
str - 50+5.5
agi - 12+1
int - 8+1
2.3 b.a.s
command aura innate
---------------------------------
Death Knight
melee str
str - 25+4.25
agi - 21+2.25
int - 24+2.5
2.1 b.a.s
bash 1 innate
-------------------
Demon Lord
melee str
str - 32+4.2
agi - 19+1.8
int - 19+2
2.1 b.a.s
bash 2 innate
------------------
Knight of the Round Table
Melee str
str - 25+4
agi - 25+3
int - 20+2
2.1 b.a.s
crit strike 1 innate
------------------------
Slithery McSlitherpants - stats out of order
melee str
str - 30+3.3
agi - 18+1.6
int - 22+2.8
1.9 b.a.s
crit strike 1 innate
------------------------
Illidan
melee str
str - 31+4.5
agi - 27+3
int - 5+1
2.2 b.a.s
evasion innate
----------------------
Tauren Chieftain
melee str
str - 25+4.2
agi - 22+2.3
int - 23+2.5
2.05 b.a.s
sprint innate
--------------------
Clan Leader
melee str
str - 26+4.25
agi - 22+2.5
int - 22+2.25
2.1 b.a.s
command aura innate
----------------------------
Skeleton Archer
range str
str - 28+4
agi - 25+2
int - 19+2.5
2.45 b.a.s
sprint innate
------------------
Demon Prince
melee str
str - 26+3
agi - 22+3
int - 22+3
2.1 b.a.s
crit strike 1 innate
------------------------
Frost Demon
range str
str - 40+4.5
agi - 14+0.5
int - 20+3
2.5 b.a.s
abolish magic innate
-------------------------
Admiral
melee str
str - 20+4
agi - 24+3
int - 24+2
2.1 b.a.s
hardened skin 1 innate
---------------------------
Peon
melee str
str - 25+3.5
agi - 29+3
int - 12+1.5
2.3 b.a.s
evasion innate
-------------------------
Marine
range str
str - 33+3.5
agi - 30+3
int - 5+0.5
2.5 b.a.s
hardened skin 1 innate


done with all. that was totally fun =p
and quad post ftw!
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imsofattest
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyWed Sep 09, 2009 2:57 am

glorn, why the hell did you change all the innates? and why the hell do most of the heros have the exact same innate?
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyWed Sep 09, 2009 3:08 am

fatest, dont question his glorniness..
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyWed Sep 09, 2009 3:24 am

meh... im gonna be one pissed off camper after finally gettin unlimitted down and now having to change EVERYTHIGN again >.>
oh well without all these changes things would get pretty boring so i guess i owe glorn a THANK YOU!
but you arent getting one.
however u sami do get a thank you, this topic is beyond useful as with your items one
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyWed Sep 09, 2009 3:34 am

i try =] thank you fatest.
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Glorn2
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyWed Sep 09, 2009 8:20 am

imsofattest wrote:
glorn, why the hell did you change all the innates? and why the hell do most of the heros have the exact same innate?

I have turned many of the innates into real skills, and others were already skills.

A lot of innates werent very good, and a few were very strong. Now, the innates are good for most of the game, even though there are less of them, it is still a defining point when you are picking heroes, due to exactly how much they can still help.

Due to the 27 new skills, I think innates will be the least of your worries!
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyWed Sep 09, 2009 5:01 pm

i really think you should have all heroes stats be in the same order. i think it could be confusing to people who just look at the numbers assuming the stat order wont be switched up for 4 heroes.. Slithery, arthas, paladin, and timmy. my suggestion is awesome. right glorn?? ;p
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didnotmeanto
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 9:05 am

Well Im not going to question it either but there has to be a little more variety or boredom will set in quicker. Although with 27 new skills I think Glorns right there will be plenty of distractions. Eventaully I think you should allow players to choose their innate skill but that would probably require you to wipe the map and start from scratch. Besides they will probably all choose crit anyhow.
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Glorn2
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 10:12 am

Eventually, I plan to re-make the entire map... like, i am going to copy/paste all the items, heroes, and skills over to a new map (because of the... hundreds of hours of balance put into them) and remake everything else. When doing that, I plan to add another house of skills, a Misc2 house if you will, and well.. maybe have to raise the level cap... I`m not positive if I wanna do that for sure yet, but I may slightly increase the exp rate if i do, so the game wont take forever.

My biggest problem with the innates was that they shared cooldowns with normal skills, that some were very worthless, but impossible to balance with just 1 level, and that some were really good, and made real game skills worthless.

there is still quite a bit of variety, due to the changing stats of heroes, range versus int, and then take the innate into account. There is still reason to pick 1 hero over another. With the ability to pick your own innates, it would take away the demand to pick any specific hero over another once again...

for the off topic record, I am slowly learning JASS, with a dozen add-ons I`ve downloaded, it makes it much easier to use... so, I might be able to add some neat things before i get this edit out!
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 11:31 am

neat? i havnt seen anyone use the word neat in quite a while........ glorn must be old or something ;P
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 9:37 pm

Hey this may be off topic do you suppose it would be possible to change the current playes cap to 10?

Team 1 5 Players
Team 2 5 Players
Referees 2 aka Obs.

Just a thought
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 9:55 pm

i could make it so green can obs also, however when you go OBS you change a lot of variables that can potentially break the game... And until I re-code the game, I cannot possibly fix them all... however, making green an obs wouldnt do anymore harm than the red obs mode, so i could add it.. just note that it could cause some of the same problems.
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 10:32 pm

thing is how often do people really want to obs? unless obs can chat, most people are never going to want to do that...
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 11:33 pm

Its a small step to getting cha to reach competitive levels. It is more neat and official then say the easily abusable -obs. The reason why we cant have obs is because the players cap to one map is 12. If you change it from 2 groups of 6 to 3 groups; One as Team 1 with 5 players, another as Team 2 with 5 players and another as Referee it will make the map look more official. Why not ask the question of how often do players want to play 6v6? I often do see more then one players who want to watch a 1v1 it actually happens a lot of times. Also with my proposed 3 group suggestion Refs can talk with the players as its a Ref team.
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptyFri Sep 11, 2009 11:39 pm

obs is just... boring. who really wants to sit and watch a bunch of other people have fun playing, while having their whispering privileges taken away. some people may not mind losing that, but i actually do talk to people when i play, as i think most people will do if they have a friend online. I dont see the point of taking away the option of a 6v6 big team game to add referees, which will go largely unused anyways...
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptySat Sep 12, 2009 12:08 am

Sami you misunderstand with my suggestion they can talk to the ingame players and they can whisper. You wont be sitting their bored shitless you can carry on converations if you wish.

Chat log with referees
Chat
Allies (disabled)
Referees
Everyone

compared to obs cant do shit.......
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptySat Sep 12, 2009 12:25 am

oooo, i see. my bad didnot =p
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Glorn2
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptySat Sep 12, 2009 2:16 am

the point of OBS is so that for tourny matches, you can host a game and watch it, for 2 other players competing. HOWEVER, all chat privledges are taken away so that players CANT help their team.

once this game is being hosted 300+ times a day on every server, I will start looking at what to do if big competitions wanna be held with it... but right now, we cant even get 15 guys together within our own clan to have a tournament with it...
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PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptySat Sep 12, 2009 3:02 pm

Ironically Sami is always the first to want to obs me playing random people...so i guess the answer to samis question...is sami....
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sami_gurl
You Got a Blue Star!
You Got a Blue Star!
sami_gurl


Posts : 586
Join date : 2009-07-27
Age : 34
Location : Hell, Florida

All the heroes, thanks to sami Empty
PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptySat Sep 12, 2009 3:18 pm

im talking about 99% of people that would never want to sit there and watch retards play?
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verti89
Blue Balls
Blue Balls
verti89


Posts : 870
Join date : 2009-07-04

All the heroes, thanks to sami Empty
PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami EmptySat Sep 12, 2009 3:24 pm

oh i see?
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All the heroes, thanks to sami Empty
PostSubject: Re: All the heroes, thanks to sami   All the heroes, thanks to sami Empty

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All the heroes, thanks to sami
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