try harder :p
or kill the elemental again.
I wrote a new code for the elemental, but I guess the old code still over-rides it, or somehow, the game simply doesnt realize that the boss is dead.
the trigger is simple:
Unit Enters Region
Region = Light Boss Exit AND Unit - Light Boss is dead = true
Move entering unit to base
Pretty simple... the only way it wouldnt work is if the game though the boss wasnt dead... Ohh well.. I already re-wrote ALL of the coding for ALL of the bosses in 4.0 so that will never be an issue again! Pinky Promise!