a few build build that work well together im not going too detailed and some of the stuff i say changes depending on your matchup
team build 1 skele/roar
soul burn slow ward skeles and wrath (this build lvls quickly useing sw to keep skeles alive) i like shadow ess myself for this but any high mana hero will do
packmaster storm bolt, the water summon, roar and terra (this ones a little trickyer to use) roar gives a set # to the atk of each summon not a huge deal for this guy 2 summons for his bace abilitie an the water things your useing as huge meat shields so u can stay out longer but roar is really for the duels when there is 20 skeles around your opponents
team build 2 str tanks (not exactly very creative but it can work)
the guy /w vamp aura idk his name shockwave dev aura stats rez any good mele str hero pulverize link stats rez
the idea here is 2 tanks /w high armor and a lot of life linked together remember both of you have to get armor that is very important when useing link (exra armor is always good but this needs it)
team build 3 stun lock
ranged int hero (most of them will work) storm bolt stun field acid rain demon spawn ranged int hero (diff or same as teamate doesnt matter) lightning stun field parisite demon spawn
the idea should be obvious though dont forget to get ice staffs (this doesnt aways work vs 2 str u tend to run out of mana b4 they run out of health) have fun playing it anyway
these are just the basic ideas and like i said at the start they might change baced on who your playing imight post a few more later idk yet have fun /w these and dont feal shy about posting your own ideas
Xejon Nooblet
Posts : 34 Join date : 2009-07-04
Subject: Re: 2v2 builds Thu Jul 30, 2009 10:27 pm
Anything with Sleep, really.
yiff_fox Average Player
Posts : 84 Join date : 2009-07-05
Subject: Re: 2v2 builds Sat Aug 01, 2009 4:11 am
yes sleep is broken in half
Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
Subject: Re: 2v2 builds Sat Aug 01, 2009 8:04 am
I'm gonna have to go ahead and say it...
if your ally attacks you, it wakes you up. A skilled 2v2 team can counter this skill easily. Because it is the basis for xejons build, it is even easier to counter, knowing that he uses it.
carefulibite Blue Balls
Posts : 785 Join date : 2009-07-06 Location : A little south of sanity
Subject: Re: 2v2 builds Mon Aug 03, 2009 9:15 pm
Yea but you still take your allies attack damage in damage. So either it disables 1 guy to make it a 2 on 1 battle or works like a pseudo nuke either way the guy with sleep wins, besides its one of the best anti gank skills in the game. What if your alllie has poison sting he now slows you to awaken you.
Try this one pure theory not tested.
Um 1 Guy Death Pulse or Shock Wave Mana Vortex Poison Sting Avatar I dont know whoever has the mana to pull off the farming needed with shock or dp hmm maybe Runner.
The Other guy Chain Lightning Stun Feild or Slow Ward Poison Sting Demon Spawn Any How Mana Int hero Preferably one with an enhanced base mana regen.
if your timing is right the vortex should hit only slightly faster then demon spawn and theyre stunned from impact and have no mana to do much of anything.
Soul_Thirst Smart Player
Posts : 202 Join date : 2009-07-10 Age : 36 Location : Scarborough