Its like hide and seek except its awesome!
You play as an ent or an infernal. The infernals are "it" There are 3 slots for infernals and 9 slots for ents. The object of the game for ents is to avoid being killed by the infernals. Once an ent dies it goes to the "jail" in the middle and another ent (or other unit sent by the player) must manually attack a dead ent to rescue it. If all of the ents are captured the game is over and the infernals win. If the infernals cannot capture all of the ents in 45 minutes the ents win.
There are huge sections of dense forest in the game for the ents to hide in or make buildings in. Buildings build themselves once you start them. The map is fog of war of course. Sentry towers give you the full benefit of them the moment after you build them.
Ents can regrow trees and blink into areas they have already explored. (or used a sentry tower to see) If your ent dies, all of your units and buildings die too.
Infernals clear trees with a destroy trees ability or by attacking them manually. At level 1 it takes 3 hits to bring down a tree. At level 2 it takes 2 hits. At level 13ish it only takes 1. Infernals can purchase useful items and creeps at the shops. Infernals get gold and level up by destroying ent buildings or killing ents. If an infernal kills an ent that still has buildings, they still get the gold and i think the exp for destroying the buildings. There are 3 different kinds of infernals: blazin, burnin, and pyra. Blaze sucks all it has is fast movement for the most part. Burnin has shockwave which comes in handy early on when an ent is just beyond your reach. Pyra gets brilliance aura so you can spam destroy trees, sentry wards, and farsight from the cyrstal ball item. Pyra also gets lightning ward which is just as effective as burnins shockwave. But wait! Thats not all! Pyra also gets nuke as its ultimate which makes it godly compaired to the other infernals.
The game is rigged for the infernals if its full house and if at least one infernal is pyra. The reason is because there are more ents for the infernals to feed on, more infernals, and less space for the ents to spread out from one another. I suppose it would not be rigged if infernals were all blaze. (since they suck so bad)
The game is rigged for the ents if its 3v1 even if the infernal is pyra. There would be less ents for the infernal to feed on, and more hiding places for them to be. There would also only be one infernal.
6v2 or 5v2 is the most balanced. If all the players are pro, 2 pyras vs 5 ents is pretty much an even match but only if an infernal camps the middle after some ents are captured.
All in all, this game is lots of fun! No 2 games are the same. If any of you guys get tired of cha and want to pick up somthing new stop by clan TTF and ill invite you. I am not being picky with members except for how active they are. There is less pressure to own in this too, it is more for fun.